Resident Evil 7 Not a Hero is a bonus, free-to-download chapter released almost a year after the main game debuted.

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The DLC, which sees you play as familiar face Chris Redfield, aims khổng lồ tie together some long time series threads into the seemingly isolated story of Resident Evil 7.

It"s also mix after the story ends, so expect spoilers for the main game, as well as some of the most challenging combat scenarios we"ve seen yet.

This Resident Evil 7 Not a nhân vật walkthrough will provide a complete guide to completing the story, và tips lớn survive outside of the main step-by-step instructions.

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29 Things You Didn"t Know About Resident Evil 7 (Even If You Played It)

Resident Evil 7 Not a nhân vật walkthrough

Though there is a central hub that teases branching paths, like the main game the DLC is linear, and goes in the following order:

And if you need a refresher on the main game, our Resident Evil 7 walkthrough can help.


Resident Evil 7 Not a nhân vật guide to playing the bonus DLC chapter

Though the DLC adopts many of the mechanics and enemies you"ve encountered in the main game, Chris Redfield (and returning antagonist Lucas) offers some new tricks.

One of the early new mechanics is surviving contaminated areas. If you are low on oxygen, simply retreat to a safe area lớn replenish your supply & continue exploring.Chris has a useful punch attack when enemies are staggered, with an on-screen prompt letting you know it can be performed. Use this whenever you can to save on ammunition.You"ll discover in the story a new, more powerful variant of the Molded that requires specific ammo. You"ll find this in the course of the story, but it is in very short supply, though the trò chơi tends lớn give you just the right amount of a tough challenge ahead. Our walkthrough above specifies where lớn get said ammo và when to use it. Otherwise, everything else - including the final boss - can go down with regular rounds.It"s well worth avoiding combat whenever you can get away with it, helping you save precious ammo and in certain circumstances that require it, time.
As mentioned above, though there is a central hub (the aptly named Central Cavern) the story is fairly linear. It branches out from three Shutters, so if you go through one và it"s quickly apparent you cannot explore further, you will need an tăng cấp from somewhere else first.As with the main game, heading lớn "safe" areas will see enemies despawn. So if you are exploring the Shutters, are overwhelmed early on, retreating back khổng lồ the Central Cavern can give you a reprieve.The Not a anh hùng DLC length is around 90 minutes khổng lồ two hours on a first playthrough.

Also as mentioned above, the Not a anh hùng DLC is mix after the main story ends, so for spoiler reasons it"s worth waiting until you"ve seen the ending first.

Additionally, this offers some of the toughest combat challenges khổng lồ date, so having full understanding of the mechanics by finishing the trò chơi will really help you.

Resident Evil 7 Not a anh hùng unlockables

If you want to continue playing Not a nhân vật once done, there are a few extra things to lớn unlock.

Normal unlockables: A tougher Professional difficulty (which has its own Trophy / Achievement) & Thor"s Hammer Sight B.Professional unlockables: Infinite ammo, Easy Deflect

Note the above will only work in the DLC, & not carry over into the main game.

There are also Antique Coins & Files to find. While there are no Trophies or Achievements that unlock with finding them, they give you permanent upgrades (find the bird cages up the stairs in the Central Cavern) and additional story information respectively. The walkthrough above showcases all of these as we go.

Resident Evil 7’s Not a Hero downloadable nội dung is không tính phí for everyone who owns the game. In this guide, we’ll show you how to navigate your way through the salt mines as Chris Redfield, a returning franchise favorite và the protagonist of this DLC.

The salt mine

Not a Hero’s first few minutes take place in the salt mines, which you’ll recognize if you’ve played through Resident Evil 7. There isn’t much to lớn say about this area beyond combat.

Treat these hallways & corridors as good places lớn get reacquainted with the game và practice your new punching skill. Your goal throughout Not a Hero should be khổng lồ conserve ammo, which is a scarce resource.

The best way to bởi that is to shoot your enemies in a limb khổng lồ stagger them. Then approach and, without aiming, punch or stomp them with the fire button.

The central cavern

Eventually, you’ll enter the central cavern, which serves as Not a Hero’s hub. There aren’t any enemies here, so you’re safe to explore and collect items.

Capcom After that, the hallway will get so đen that it requires night vision goggles, which you don’t have yet. Go right, through the rusty red door.

On the other side of the door, you’ll find shotgun ammo on a generator on the right side of the hallway. The hallway deadness, and you’ll find the night vision device as well as a short manual next to it. Check the surrounding area for anti-regen ammo (RAMRODs) và a manual explaining how they work. In short, use these on the fumer monstrosities that keep appearing. There’s also a med injector on a shelf.

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On your way out, grab two incendiary grenades that are sitting on a spool khổng lồ your left.

Walk back through the red door, and turn right into the darkness. Open the door, and smash the wooden crates with your knife. You’ll find an incendiary grenade in one box. You’ll also find one sitting on a sack to the right of the hole in the ground.

The basement, the puzzle & the elevator

Hop down the hole. At a dead over in front of you, there are three switches. Remember that. Keep going until your night vision turns off. See those three arrows painted on the wall? Up, down, up is the sequence for the switches. Backtrack & make them match.

Between you & the elevator, a herd of horrifying zombie frog-spider-things — little crawlers — will spawn. It’s best lớn ignore them. Just make your way back to lớn the elevator, and press the button.

You’re stuck for what feels lượt thích forever, so you’ll have lớn fight off the little crawlers for a while. Chuck grenades at them from a distance lớn take several out at once.

After the elevator & the turrets

Exit the elevator, walk straight & pick up the antique coin from the barrel. Follow the hallway into the next room. Collect the med injector on your left và the shotgun shells on the bottom shelf in this room. The fumer monstrosity will appear ahead of you. Use your RAMROD ammo on it. (If you accidentally used all of that ammo, run past it. It’s not super difficult to do.)

Capcom Crouch! In the next room, turrets will automatically fire at you (but only if you’re standing). & unless you killed it, the Fumer will always be at your back. Other molded will appear in the next room. Your incendiary grenades are great for taking a couple out at once. If you see a red barrel at any point, you can shoot it lớn make it explode. That’ll come in handy soon, when a fat molded charges you.

Interact with the door with the red light, và turn right khổng lồ fight off two molded who spawn from the room there. Don’t go too far into the room. You can see the green glow of three turrets that will kill you good và dead, even if you’re crouched. If you stick around this area, more molded will spawn. There’s really no advantage lớn killing them. It’s just a waste of ammo. Instead, head away from the turrets and follow the path.

Crouch again when you enter the room with the light on the floor. You’ll avoid a turret there.

You’ll enter the room where you picked up the antique coin earlier, and the fumer will arise from the mud ahead of you. Run past it or shoot it with your pistol’s RAMROD ammo.

In the doorway to the left past where the fumer spawned, two more molded will appear. This is a dead end, & there’s nothing khổng lồ find there. Ignore them và head through the door with the red light.

Capcom Head down the hallways until you find another door with a red light on it. Xuất hiện it and walk through. Just beyond the door with the red light that you open, pick up handgun ammo on a barrel (pictured above).

Walk through a couple of rooms until you see a red barrel on a shelf khổng lồ your right. Back up, and wait for a big, fat molded lớn walk in. Shoot the barrel as he walks past it. It’ll explode và kill him. Wait a few seconds for the corpse to explode, và then continue past him.

Turn right, and shoot the final fumer. Fight the molded that appear in this hallway, & turn left into a dead-end hallway. Break the two wooden crates for a med injector and handgun ammo. On a shelf in this room, collect a neuro-stun grenade. Continue khổng lồ the dead end, và turn right. Collect the antique coin on a sack and the lock pick lớn its right.

Backtrack out of this hallway, và turn left. Beyond the third door with the red light, head straight. (Or head right if you want to get shot by three remote guns & die. It’s a heck of a deterrent for exploring that area again.)

Exit through the rusty red door. On the other side, there’s a clown door to your left (which you still can’t get into). Walk through yet another door và up a flight of stairs. Open the green door, và you’ll be back in the central hub.

Save your game. It’s time to lớn go through the gray door.

Behind the gray door

Surviving behind the gray door requires a night vision device, which you pick up behind the green door.

The first room

Capcom Enter and hug the right wall. On the ground are several plates. If you walk onto them, they’ll kill you.

Enter the alcove on your right và smash the wooden crates to collect shotgun ammo, và handgun ammo. There’s an antique coin on a bucket, too.

Exit the alcove, turn right và take your first left. Use the lock pick you collected behind the green door to xuất hiện the toolbox và collect (anti-regen ammo RAMRODs).

Continue away from the door deeper into the room. Avoid the glowing traps. Duck after the last of these khổng lồ avoid a tripwire that isn’t glowing. Press the buttonto open the door at the kết thúc of the hallway.

The rooms with the mine carts

Capcom There’s a locked door inside of this room. Don’t worry about it. Push the mine cart into the wall with the logs, và have a weapon equipped. Shoot the fat molded who comes running out from behind the log wall you obliterated with the mine cart. (Remember that it explodes after it falls, so keep your distance.)

Enter the next room. On a mine cart in the northwest corner (relative to where you walked in), pick up a med injector. Now you have to push a few mine carts.

Push the mine cart nearest to lớn the log wall. It’ll smash through a log wall of its own. Another fat molded will appear. Shoot its legs và keep your distance when it falls to lớn avoid the explosion. Push the mine cart nearest to where you found the med injector. Push the mine cart nearest to the door where you came in. Push the final mine cart (the one with the balloons in it) through the log wall.

Exit the room.

Getting the clown key

Capcom At the far end is a clown door. Don’t worry about it. Enter the other door. In this room, collect shotgun ammo and a med injector on the shelves to lớn your right. After you cross the tracks, there are two crates stacked on đứng đầu of each other straight ahead. Approach, và collect the antique coin sitting on one of them.

Interact with the clown khổng lồ collect the clown key. You can now unlock everything with a clown painted on it (but not until you get out of this area).

As soon as you take the clown key, molded will appear. Most are four-legged molded. The first will crawl into the area around the clown machine. Two more will appear when you leave that area. The shotgun makes short work of them. There’s also a fumer. Use your pistol’s RAMROD ammo on it.

Exit the room, turn right and shoot another four-legged molded. Then use the clown key to xuất hiện the door at the over of the hallway. (We’ll be backtracking soon to mở cửa another clown door that’s off the critical path, so make sure lớn read the section about the green door below.)

To another operative

Capcom Walk through the dark hallway and enter the next room. Descend the staircase. Shoot the farthest laser — the one that’s most horizontal. That will make it much easier khổng lồ pass by without getting hit. (And it’s only one round, so it’s not a big sacrifice.)

Enter the next room. Vì chưng not save your comrade. Instead, walk through, avoiding the laser beams, & interact with the switch the deactivate the lasers. On your way, pick up the shotgun ammo on the shelf just after the barrel. Then save your friend.

A 10-minute timer will begin counting down. Time to go back through the central cavern. When you return khổng lồ the dark hallway just on the other side of the gray door, several molded will be waiting for you. Let the first one walk into the tripwire you ducked underneath. The rest are entirely optional. And since your ammo is scarce, avoid the ones you can và get through the door & back lớn the central cavern as quickly as possible.

The red door (again) and Mama Molded boss khủng fight

You need to find cannisters of liquid nitrogen, và that’ll take you back behind the red door. Dispatch the molded in the hallway with as few shots as possible, và take the elevator up.

On the next floor, kill the fumer with RAMROD ammo và make a beeline khổng lồ the clown door. Unlock it, & pick up the two incendiary grenades on the crate just inside the door.

Go through the next door, và make your way right, around the machine, barrel & light. Follow the path down & you’ll find shotgun ammo, steroids, an antique coin a neuro-stun grenade and anti-regen ammo (RAMRODs). Use the steroids immediately to lớn increase your max health.

Backtrack và follow the path into the next room. A boss fight is imminent. Smash the wooden crate next near the entrance for anti-regen ammo (RAMRODs) và the shelf above that for shotgun ammo. Explore the truck in the middle of the room to lớn find grenades (on the back bumper), shotgun ammo (in a wooden crate on the far side of the truck), handgun ammo (in a wooden crate beyond the truck) và shotgun ammo (on the truck’s front passenger side fender).

Walk khổng lồ the far end of the room, và boxes will drop with “EAT SHIT & DIE” written on them. It’s time for the boss khủng fight with a mama molded.

Mama molded monster fight

The trick lớn beating the mama molded is simple: Shoot her with RAMROD ammo and, when she falls lớn her knees, approach and punch her. That’s most of it, but of course there’s more khổng lồ know.

Your best shot at avoiding her attack when she runs is khổng lồ loop around the central truck, keeping as close to the truck as possible. As far as we can tell, your ability lớn make tight turns outmaneuvers her ability khổng lồ run fast. When she squirts the spidery little crawlers, toss a grenade at her and them. The splash damage has a good chance of damaging them all.

We used a cadence for the fight, assuming that her health reset after she stood up from falling on her knees. When she was back up, we shot her with RAMROD ammo. Then we did enough damage with other weapons until she fell again. Then we repeated the process until she fell, at which point we punched her và repeated the process again.

After you defeat her, push through the crates, stick your hand in the liquid nitrogen, and take the door out to lớn return to the central cavern.